One significant factor we expect the video representation learning to capture, especially in contrast with the image representation learning, is the object motion. However, we found
that in the current mainstream video datasets, some action categories are highly related with the scene where the action happens, making the model tend to degrade to a solution
where only the scene information is encoded. For example, a trained model may predict a video as playing football simply
because it sees the field, neglecting that the subject is dancing as a cheerleader on the field. This is against our original
intention towards the video representation learning and may bring scene bias on a different dataset that can not be ignored.
In order to tackle this problem, we propose to decouple the scene and the motion (DSM) with two simple operations, so
that the model attention towards the motion information is better paid. Specifically, we construct a positive clip and a
negative clip for each video. Compared to the original video, the positive/negative is motion-untouched/broken but scenebroken/untouched by Spatial Local Disturbance and Temporal Local Disturbance. Our objective is to pull the positive
closer while pushing the negative farther to the original clip in the latent space. In this way, the impact of the scene is weakened while the temporal sensitivity of the network is further
enhanced. We conduct experiments on two tasks with various backbones and different pre-training datasets, and find that our method surpass the SOTA methods with a remarkable 8.1% and 8.8% improvement towards action recognition
task on the UCF101 and HMDB51 datasets respectively using the same backbone.
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